// Recompile this file if the skeleton locations in INSTALL.im change

#include "options.ih"
#include "SKEL"

char Options::s_defaultSkeletonDirectory[]       = _Skel_;
char Options::s_defaultLexFunctionName[]        = "lex";
char Options::s_defaultClassName[]              = "Scanner";
char Options::s_defaultStartConditionName[]     = "StartCondition_";

void (*Options::s_regexCall)(char const *funName) = Options::nop;

set<string> Options::s_warnOptions;

Options *Options::s_options = 0;

